Contents.Fictional characteristics Space Marines lead a lifestyle comparable to monastic warrior orders or martial elites from various periods of human history, dividing their time between combat training, ritual contemplation, and the waging of war. From the time of their initiation to their deaths in battle, they spend their entire multi-century lives fighting for their religion centring around the deified, extremely powerful Emperor of Mankind, and fight also for the survival of Mankind. They have been genetically and physically enhanced with organ implants and other non-mechanical augmentations collectively referred to as 'gene-seed' that ultimately derive from the Emperor's own flesh. They are 8 feet tall (2.438 meters) in their, a fully powered and ceramite-crafted shell of armour, and wield the finest small-arms weaponry available to the Imperium. Recently introduced are the Primaris Space Marines, an even more powerful variant of Adeptus Astartes clad in new Mk X armour.
They were created by the Mechanicus Archmagos Belisarius Cawl, and are largely seen in action with new chapters of Primaris Space Marines constantly being created and existing chapters welcoming Primaris reinforcements.In-universe origins In the Warhammer 40k universe, the Emperor of Mankind is described as having created twenty, genetically engineered superhumans possessing immense physical and psychic power second to only his own. Created from modified strands of his DNA, each Primarch was, in essence, one of the Emperor's sons and each individual's genome serves as a template for their respective Legion of Space Marines.In the fictional timeline of the 40k universe, during the late 20th millennium AD, the Emperor uses the Space Marine Legions to conquer the scattered human-inhabited worlds of the galaxy, uniting them under the banner of the Imperium of Man and reuniting the Primarchs with their Legions in a ten thousand-year campaign known as the Great Crusade. As the campaign drew to a close, eleven Primarchs and their Legions, under the leadership of the character Warmaster Horus, convert to the worship of the evil and their demon servants, rebelling against the Emperor and sparking a galaxy-wide civil war known as the Horus Heresy. During the final hours of the war, Horus is slain by the Emperor, but not before mortally wounding his opponent. Gravely injured, the Emperor is rescued by Primarch Rogal Dorn and connected to a life support system known as the Golden Throne, run by the very essence of those who are sacrificed to its machinery, where his body was maintained in a state of slow decay for over ten thousand years.
The rebels, referred to as Traitor Legions, are ultimately defeated after the Warmaster's death. They retreated to the nightmarish Eye of Terror, a realm completely enveloped by storms, though they continue to harass and combat the Imperium as Space Marines, attracting their demonic allies to realspace through unspeakably horrid acts. The Sons of Horus, renamed the Black Legion, fight 'The Long War' against the Imperium with other Traitor Legions, seeking to finish what Horus started.
The Legions of Space Marines who remained loyal to the Emperor were restructured into smaller but still relatively affiliated units called 'Chapters', consisting of roughly one thousand Space Marines, under Primarch Roboute Guilliman's Codex Astartes. This made future mass rebellions unlikely, especially with most of the Legions rendered without the guidance and watchfulness of their Primarch.Creation of a Space Marine Recruits are chosen from the best and most loyal among humanity. However, they must be adolescent males as deviating age or sex will result in guaranteed death if the subject in question has physical or mental augmentation attempted. Popular recruits for a Space Marine Chapter may include anything from tribal humans on a feral world, to underhive gangers, to normal hive city denizens, but have to be purely human and loyal to their race.The potential recruit is first subjected to testing, including tissue compatibility tests and psychological screening.
Relatively few get past this initial selection process. Those that do pass are termed Neophytes, and the process continues with the surgery, indoctrination, conditioning, and training that will make them Space Marines.
Those that survive but fail surgery or screening are either retained as Chapter Serfs or mechanically augmented and turned into semi-sentient Servitors to serve the Chapter, mainly under the command of Adeptus Mechanicus members of the Chapter who perform most tasks involving creation or maintenance of technology.The surgical process takes a great deal of time and pain, sometimes even being lethal. The different stages of implantation must occur in a precise order at different times of development, lengthening the process to a significant degree. First, the recruit receives gene-seed implants, along with chemotherapy, hypnotherapy, and training necessary for allowing the functioning and development of the implanted organs. The implants transform their bodies and minds to give them near-superhuman abilities, with 19 special organs found in Space Marines and an extra 3 in their Primaris brothers. — Rick Priestley in an interview with Unplugged Games, December 2015 Tabletop game mechanics Space Marines are a playable army in the tabletop miniatures wargame. Because each individual Space Marine is so powerful, their armies tend to be small, and thus a player can assemble a functional army for relatively little money and effort. In terms of playing style, they are a versatile army that neither excels nor fails at any particular tactic, though certain Chapters do have variant rules.
Individual units are typically not strongly specialised and can roughly substitute in other roles, meaning most mistakes and setbacks are easy to compensate for. Their tough armour and generally unspecialised weaponry means that they do not have to be maneuvered or stategised as carefully as units of other armies (such as the powerful but frail ). These qualities make them ideal for beginners, and may help them succeed more often in their early gameplay stages.Space Marines typically serve as an all-purpose army despite Chapters having variant doctrines, stratagems, and core rules. They can be used to make multiple differently organised and specialised armies of units from a single Chapter.
A functional army can be assembled for less than $100 with their Start Collecting: Space Marines boxed set. They are generally easy to play, and can be the first army most players hear about when getting into the Warhammer hobby.Videogame appearances Space Marines are the most common protagonists in Warhammer 40,000 related videogames. See also:Space Marines are featured in numerous fantasy novels, predominantly published by, a division of Games Workshop.Trademark controversy In December 2012, claimed that any use of the phrase 'Space Marine' on content other than their own infringed on their of the term and requested that online retailer remove the Spots the Space Marine. The row received a lot of publicity during February 2013, with authors such as, and supporting Hogarth. Amazon restored the e-book for sale.
References. Chambers, Andy (1998). Warhammer 40,000 Codex: Space Marines. Nottingham:. Haines, Pete; McNeill, Graham (2004).
Warhammer 40,000 Codex: Space Marines (4th ed.). Nottingham: Games Workshop.
Johnson, Jervis (2004). Battlefleet Gothic: Armada. Nottingham: Games Workshop. Priestly, Rick, Warhammer 40,000 Rogue Trader, Games Workshop, Nottingham, 1987,.
Warhammer 40,000 5th edition rule book, Games Workshop, Nottingham 2008. Priestly, Rick (February 1988). 'Chapter Approved: The Origin of the Legiones Astartes'. Nottingham, UK: Games Workshop (98): 12–17.
Space Marine emphasizes melee combatIn Space Marine, the player engages enemies with both and from a third-person point of view. The, Titus, has regenerative abilities. When his health gets low, performing some actions can allow Titus to regain a portion of his health.
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Titus is accompanied by the characters Sidonus and Leandros for most of the missions, though some missions are performed alone. The game features a fury meter that, when filled up, allows the player to either slow time for aiming or perform powerful melee attacks.The starting weapons include a combat knife and a pistol, though the player can acquire other weapons. The game also includes a new weapon not featured in the table-top game known as the Vengeance Launcher, which can shoot sticky grenades.The game's main antagonists are the and the. The Orks are an alien race of brutish warriors. The Forces of Chaos are an even greater threat, and can summon monsters that live in a parallel dimension known as The Warp. This section needs expansion. You can help.
( July 2013)Warhammer 40,000: Space Marine has received generally positive reviews from critics. Praised the re-creation of the Warhammer 40,000 universe and the variety in the enemy encounters. ^ Tong, Sophia. Retrieved 7 November 2016. ^. Retrieved November 7, 2011. ^.
Total War Warhammer Space Marines Game
September 6, 2011. August 23, 2011. Retrieved February 11, 2012. Kuchera, Ben (17 October 2013). The Penny Arcade Report. Retrieved 20 October 2013. December 20, 2011.
Total War Warhammer Space Marines
Retrieved February 11, 2012. January 18, 2012. Retrieved February 11, 2012. Soal un fisika sma. Retrieved January 19, 2012. Retrieved January 19, 2012. Retrieved January 19, 2012. Retrieved January 19, 2012.
Retrieved January 19, 2012. Retrieved January 19, 2012. Retrieved 2011-10-08. September 6, 2011. Retrieved November 4, 2011.
Archived from on 2011-10-25. Retrieved November 4, 2011. Retrieved November 4, 2011. Onyett, Charles (September 9, 2011). Retrieved November 4, 2011. September 9, 2011. Retrieved November 4, 2011.External links.
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